13/02/2014

Ontological Still Lifes

Dimore Studio – aka Emiliano Salci and Britt Moran – embodies one of the most original voices of the new interior design scene. They recently developed Ontological Still Lifes (O.S.L.), a photographic enquiry (pictures by Silvia Rivoltella) about the search of new metaphysics through objects.

How did you conceive Ontological Still Lifes?
Our concept was to gather all these everyday objects to recreate a series of cabinets de curiosité with a neutral background. We contribute with Anew Magazine, providing them with a personal reinterpretation of everyday interior design.

The O.S.L. set has no artifice: the observer is immediately attracted by the folding lines of the sheet at the bottom.
We really wanted to give the pictures a grid, through the lines of the folds. We wanted to recreate something very linear, geometrical, to be broken with colourful vases or surrealistic objects.

Where did you find these objects? Were they carefully selected or do they respond to a sort of objet trouvé politic?
When you see an object, it calls you and then you know you will use it for a certain environment. What we have selected shares a certain Dimore Studio’s style, but at the same time we’ve tried to make it unique.


Like many other projects in your interiors portfolio, O.S.L. recalls an oxymoron, in this case the idea of “polished simplicity”. Is there any connection with the metaphysical spirit of this work?
It’s a difficult question, in our opinion the metaphysical concept is a kind of suspension in an image, a certain declination of the idea of still life: we recreated these images with a sort of Man Ray’s approach, we shoot and in that moment it becomes a fish out of time… That’s how we enjoyed working on this theme.

Do you ever feel the risk to become mannerist? How do you defend yourself?
We have very different clients: they want our style, they ask us to interpret a space or to find the right fabric, the right colour that may look predominant but that, when used on every wall, becomes the ideal neutral background for any object, piece of art or texture. That’s what our clients want, so that’s why we succeed not to repeat ourselves. Every project is different, and we change our inspiration also because we have a look at the latest fashion trends. And finally, our natural development: we are exposed to so many inputs and that’s very healthy.

Maison&Objet has just nominated you “Designer of the Year of Interior Scenes”: what made you different from the other candidates?
The jury has been very generous. About this topic, somebody recently told me that our style was appreciated for its decorative identity more than for its architectural presence. Thus, from our point of view, we contributed to create an atmosphere, a mood that makes us different from the others. We’ve been lucky to have a commissioner that gave us carte blanche: we really dared in the interiors selection, but we believe that the overall result recreates a reassuring atmosphere.


Giulia Zappa 
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11/02/2014

Designs of the Year 2014 at Design Museum

Every year the Design Museum, in London, celebrates the best projects from the worlds of architecture, fashion, digital, product, furniture, transport and graphic design. Designs of the Year is an international competition that gives an overview of emerging trends and common themes from across different design disciplines through a selection of projects that, in the Museum’s words, range from ingeniously amusing to the admirably innovative.


This year’s selection includes international design stars such as Zaha Hadid, John Pawson, Stephen Jones, David Chipperfield, Miuccia Prada or Konstantin Grcic, alongside crowd-funded start-ups and student projects, for a total of 76 nominations. Shown in an exhibition that is due to open on the 26th of March and will culminate with an awards ceremony to be held later this year, the most iconic of the selected projects include a floating school in a Nigerian lagoon, a table that weighs just nine kilograms, a mobile phone made of detachable blocks, a calendar made of Lego, an arts centre at an old shipbuilding warehouse, a dome made by a robotic arm and live silkworms, and a range of tools for producing homemade cosmetics.



Covering a wide range of disciplines and an impressive number of undoubtedly exceptional projects, Designs of the Year should stand as representative of the current developments of ‘creative’ practices. In fact, this year the ubiquity of the smartphone is particularly apparent, as is the disruptive effect of crowd-funding sites such as Kickstarter, with designers seeking to blur boundaries between the digital and physical worlds. Nevertheless, should it really be representative of design’s evolution through the years, in 2014 we feel a little disappointed in seeing the list of the nominees and can’t help but wonder whether Designs of the Year shouldn’t be confused with good designs of the year.


Rujana Rebernjak 
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05/02/2014

LA Art Book Fair 2014

Sol LeWitt once said: “Buying books was a way anyone could acquire a work of art for very little”. Starting from 1966, following his interest in seriality, Sol LeWitt produced more than 50 artist’s books and was one of the founding members of Printed Matter, an organization established to publish and disseminate artist’s books, which would grow to become the most significant institution in the field. Printed Matter currently organizes two annual art book fairs, one in New York, usually held in September, and one in Los Angeles. The latter has opened its doors for the second time this weekend at The Geffen Contemporary at MOCA.



Sol LeWitt’s legacy is apparent, and we can feel his ideas resonate through the words of this year’s curator of the fair, Shannon Michael Cane. Cane, in fact, characterizes the production exhibited at MOCA as “art for the page”, and states that “Art books are retaliation towards the gallery system,” adding that people who can’t get gallery shows have often turned to alternative outlets to communicate with an audience. “It was a reaction against the gallery system, as artists said ‘I want something I can give to people — an object but it’s not a catalogue of my work. It’s more than that.” And, in fact, what LA Art Book Fair offered to its visitors is much more than a catalogue of artist’s works: besides the traditional fair booths, it included a series of special events, exhibitions and talks, such as an exhibition of queer zines curated by Philip Aarons and AA Bronson, Fabulousity, an exhibition of ephemera and photographs by Alexis Dibiasio about 1980s and ’90s New York club kid culture, or Artists Read Baldessari, a reading from More Than You Wanted to Know About John Baldessari, by artists and special guests.


Additionally, this year’s edition of LA Art Book fair brought about The Classroom series of conferences. Already tested at the NY edition, this series of talks was curated by David Senior, bibliographer of the Museum of Modern Art library, and featured talks about feminism by the Women’s Center for Creative Work (WCCW), about new books by Laura Owens, David Hartt or Leidy Churchman, or about art education with Jon Pylypchuk and David Senior.

With more than 15.000 visitors, 650 exhibitors applying for only 260 spots, and a mix of hi and low production, ranging from established galleries to antiquarian booksellers and zine publishers, LA Art Book Fair should be the must-see event for aspiring collectors, art junkies and book worms.


Rujana Rebernjak 
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30/01/2014

Ying Gao, Wearable Technologies in the Mood for Coolness

“Wash at your own risk – we do. We recommend washing projects by hand with a mild detergent. Drip dry. Make sure you remove your power supply first!”. That’s what is stated in black and white on the official website of LilyPad, Arduino’s microcontroller devoted to the development of e-textiles projects. The high-maintenance of LilyPad based garments isn’t only about care. Their fragility, in fact, talks about the current state of the art of the wearable technologies sector. While few electronic components have become a mature and affirmed standard, their applications still live in the age of infancy: full of unbridled enthusiasm, broken steps and great expectations, looming an intriguing horizon of new shapes and functions, that we only glimpse in the distance.


Back to the present and its underground world of tech nerds, we have been looking for an exception, somebody engaged in developing a personal aesthetic vision that might be closer to a meaningful artefact, instead of a feasible application. Thus, we came across the wonderful talent of Ying Gao, a Montreal-based fashion designer who stands out for her capacity to satisfy both the demanding taste of fashion victims and the quest for interaction of design geeks. Her approach to e-textiles is not focused on implementing the most widespread tech features (such as the geolocalization or the embedded energy recharging systems). On the contrary, she’s keen on researching a new poetical language that puts together sensitive dresses and imaginative concepts into an unprecedented interactive process.

The spectator has a key role: triggering the dialogue between the garment and its environment. In Incertitudes, people’s voice activates the garments’ pins, which start moving and simulating a halting dialogue with humans. In Walking city, inspired by Archigram’s mobile structures, the breath provokes a garment inflation through the launch of a pneumatic mechanism embedded between the two materials used, cotton and nylon, with electronic components.


Inspired by Jacques Tati’s masterpiece, her Playtime stimulates the viewer to reconsider the perception of her dresses: the flashes of cameras (and tablets) light up their surfaces, transforming both of them into a dazzling surface: a metaphor of the trompe l’oeil that keeps on making our society, and even its most intelligent contemporary coutures, invest.

Giulia Zappa 
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28/01/2014

When objects speak: Quattro muri e due case for Alessi

It is an undeniable truth that objects speak: they speak about how they were made, about who made them, they speak about our past, present and future, but most importantly they speak to and about us, their users. Nevertheless, as Richard Buchanan states, never has one idea been so central and yet so elusive in design studies as communication. In fact, he states that “although not so obvious at first glance, the themes of communication and rhetoric in this larger field [of design production] exert strong influence on our understanding of all objects made for human use.” And yet, we cannot exactly understand how and why a certain object communicates, even less so we can clearly understand what it is supposed to convey.

One of those objects that appear to communicate in a powerful, yet not entirely comprehensible way, was presented last week at Maison et Objet, in Paris. The object in question was designed by Michele De Lucchi for Alessi and it is a simple bamboo tray with handles shaped as tiny houses, named Quattro muri e due case (Four walls and two houses). This simple object speaks about its designer’s personal poetics and sensibility, while also speaking about values of craft and properly made objects, it speaks about ever-growing crisis in design world, as well as about us, its users.

Taking it step by step, we can analyse the material of which the tray is made: bamboo. First of all, if you are familiar with Michele De Lucchi’s work, you will surely know about his love for wood: “Wood has a great sensibility and it’s very contemporary because of the interest humans have in nature today. It’s a natural material and can be grown responsibly.” In particular, the fact that this tray is made of bamboo conditions the way it is produced. In fact, De Lucchi states that “It’s a very simple design and I would call it a craftwork product. It’s not interesting from a production point of view to mechanise such a product. So this tray is more or less produced by hand.”


What appears to be a simple choice of materials, actually conditions the production process itself, revealing much about the present condition of design market and production. De Lucchi, in fact, reveals the inspiration behind the tray’s form: “The industrial culture is moving away from the real needs of human beings. I wanted to use this opportunity to communicate through industrial products and spread a little bit of calm, a little bit of consciousness. This is a product with a very poetic inspiration. It’s not performing any special functionality. I think what it does is bring to the table, on a small scale, a landscape – a very simple piece of land with four walls, two houses. Landscape has become a very poetic condition and something we’re increasingly worried about damaging.”

It might strike you that, as De Lucchi says, a simple object made of “four walls and two houses” can reveal so much about our culture, the way we affect our surroundings, it can reveal our values and passions. So, the next time you find yourself looking at what may appear only a simple piece of wood, metal, plastic or glass, remember that even the simplest of object shouldn’t be easily dismissed.


Rujana Rebernjak 
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21/01/2014

Panorama by Konstantin Grcic at Vitra Design Museum

As with writers, poets, architects, or movie directors, every designer’s work is usually defined by a series of traits and peculiarities that uniquely mark his way of working. Thus, we can read Martino Gamper from the irreverent colours and bulky, crafty features of his objects, we can find Jasper Morrison in the silence of his perfect, timeless forms and we can easily tell the difference between the charm of Hella Jongerious and the occasional frivolousness of Patricia Urquiola. And yet, some designers escape narrow definitions, producing work that can contemporarily be quirky, eclectic and witty, while also resulting formally and technically perfect, severe and rigorous.


One of these designers is Konstantin Grcic, impossible to define through a single object and its aesthetics, and his work spans from iconic furniture to simple objects like umbrellas and pens, window designs for fashion companies or utility items such as pots and garbage cans. The complexity and richness of Grcic’s opus is the subject of an exhibition soon to open at Vitra Design Museum. Titled Panorama, the exhibition will feature several large-scale installations rendering Grcic’s personal visions for life in the future: a home interior, a design studio and an urban environment. These spaces stage fictional scenarios confronting the viewer with the designer’s inspirations, challenges and questions, as well as placing Grcic’s works in a greater social context. The highlight of these presentations is a 30-metre long panorama that depicts an architectural landscape of the future, while a fourth section of the show takes a focused look at Grcic’s daily work, presenting many of his finished objects, but also prototypes, drawings and background information along with artefacts that have inspired Grcic – from an old teapot and an early Apple computer to works by Marcel Duchamp, Gerrit Rietveld and Enzo Mari.



With Panorama, Grcic enters new territory. Never before has he so fundamentally reflected on his own work and so thoroughly disclosed his own understanding of design in general. The exhibition is based on an extensive analysis of current technological shifts, innovations and upheavals in contemporary design. Grcic’s thorough reflection on design process, skills and tools, might be the key in understanding the versatility and continuous evolution of his work. In fact, as Grcic once stated: “Skills, for me, mean a way of thinking, but they also mean very real talents in terms of craftsmanship and experience. So that probably makes us experts, but there’s always something we don’t know. We make mistakes. I think something very human happens there. Imagine a world of perfect objects: It would be terrible. We’d be bored, and it would be soulless.”

Panorama will be on show at Vitra Design Museum from 22.03. to 14.09.2014.


Rujana Rebernjak 
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16/01/2014

Stefan Sagmeister, la recherche du bonheur

On a Parisian Saturday afternoon, a bunch of kids is patiently standing in line to enter the exhibition which has unleashed the most intense word of mouth of the French capital. What is attracting them? For sure, they are expecting The Happy Show, on view at The Gaîté Lyrique until March 6th, to answer some of the existential questions that every teenager is wondering about: what makes us happy? Is there a definition for happiness? Is being happier something I can learn? Nevertheless, they are probably unaware that they are about to discover the work of one of the most provocative creative directors of all time: Stefan Sagmeister, Austrian-born NYC’s graphic designer, who built his fame with his astonishing CD covers for the Rolling Stones, Lou Reed, and David Byrne – he is now the absolute protagonist of this carte blanche exhibit.


Sagmeister loves to follow unconventional approaches for his productions, pushing his clients into unexplored territories. In fact, his digital creations are often the result of handcrafted pieces of art, which are later on photographed and transformed into digital images and fonts. However, Sagmeister’s originality is not confined to his method: to be inspired by new ideas and experiences, he is used to taking sabbatical years to find the time to experiment with new languages, without dealing with clients’ needs and deadlines, but also to do further research, wherever it may bring him.


With this spirit, the production of The Happy Show begins as the artist’s personal journey into the world of meditation, drugs use and cognitive therapy: Sagmeister experiences them all and translates his insights and states of mind into a sort of journal in which he reports, through prints and images, his discoveries –the most politically correct one, at least from the point of view of the public institution hosting the exhibition, is that sex and love are a better antidote to sadness than drugs. In addition to that, Sagmeister deepens the most up-to-date studies about happiness -from psychologists such as Daniel Gilbert and Steven Pinker, Jonathan Haidt, to the anthropologist Donald Symons, just to mention a few ones- reporting their research into compelling infographics. The overall balance, at the end of the visit, is reassuring indeed: a way for happiness does exist, and even if everyone needs to develop a personal recipe, bliss is at our fingertips. It just needs to be desired and pursued.


However, this sweet build-up can’t but recall the visitor a sort of “Pollyanna syndrome”: an unrealistic, excessive optimism based on the assumption that all things will have positive outcomes, no matter the worldwide crisis or the contingent problems we are facing. Is there too much happiness out there, at least in theory? Or maybe can we get comfort from the awareness that it is not so easy to put it into practice? For those who prefer Sagmeister’s dry wit, this evidence -real or presumed- is probably reassuring.


Giulia Zappa 
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14/01/2014

The Postcard is a Public Work of Art

How many Christmas cards have reached your mail box during the holidays? And how many postcards have you received during the last year? I am sure there haven’t been many. Mailing postcards, letters and greeting cards appears to have become an obsolete art form, forever replaced by elusive emails, short text messages or even worse, meaningless Facebook posts. Yet, it all makes those small, usually incredibly kitsch postcards even more irresistible, charging them with that special charm that only objects belonging to the past might have. Maybe it is precisely the search for these feelings that guided the creation of an upcoming exhibition at the London space X Marks the Bökship.

Borrowing the title The Postcard is a Public Work of Art from a 1996 postcard designed by Simon Cutts and printed by David Bellingham at his Glasgow imprint WAX366, this exhibition collects works by sixty artists and designers based in Britain. Most of the postcards were created exclusively for the exhibition by the artists included in the show, among which have found some of our usual favourites, like Åbäke, David Bellingham, Simon Cutts, Daniel Eatock, Ryan Gander, Sara MacKillop and Jonathan Monk. The purpose of an artist’s postcard, in this context, was to express an idea, aesthetic and intellectual, specifically and exclusively in the form of a postcard, that could be actually postable, even when made of wood, bone, or steel. The exhibits are not merely postcard-sized paintings, but instead they engage individually with the form and purpose of the postcard.


For this reason, even the catalogue itself, produced by X Marks the Bökship – an established spot for those passionate about independent publishing – was designed as a boxed-postcard catalogue, drawn from Hans Ulrich Obrist‘s breakaway catalogues Hotel Carlton Palace: Chambre 763 in Paris in 1993 and Take Me (I’m Yours) at the Serpentine Gallery in London in 1995, themselves based upon Lucy Lippard‘s work developed in the 1970s. Hence, it can easily be stated that The Postcard is a Public Work of Art is an utterly nostalgic exhibition, longing for our beautiful customs of the past. The exhibition will run from January 23rd to March 1st 2014 at X Marks the Bökship, in London.


Rujana Rebernjak 
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08/01/2014

Guest Interview n°52: Antonio Aricò

“Family” and “traditions”, the two words everything revolved around during the Christmas holidays and New Year’s Eve. It was the perfect time to ask a few questions to the Italian designer Antonio Aricò, who decided to leave Milan 3 years ago, and return back home with his family, in Calabria.

3 years ago you decided to go back home. Can you tell us something about your home in Italy and why you decided to return to your origin?
In the South of Italy the idea of “home” is still something big and strong, something that goes beyond the concept of “house” or “furniture”. It concerns family stories and moments, it is about a continuous sharing and it is based on the idea of hospitality and cosiness. I was deeply missing the good feelings and positive emotions that have always been present in my childhood. The reason why I made this decision was because I wanted to recover that feeling before becoming an “adult”, in this way I could learn again its meaning and keep it with me forever. This decision was not based on a rejection of Milan, I just wanted to start a personal research and I thought that in order to do so, home was the place.

What does the word “tradition” mean to you?
To me, tradition is not only related to the aesthetics of an artefact, but to the process and the method that are used. For me it is based on the idea of dying and on the respect of values and meanings… Tradition is “old school” and often I think that we are almost “the last generation” that can see the old ways and methods disappearing. I feel as if I have the duty to mix them with a modern touch.


How does the design process with your family look like? Do you discuss everything around the kitchen table?
Sometimes I start doing a lot of doodles and other times I see an old object in my grandfather’s carpentry, then I ask myself questions and finally draw some ideas. I usually show them to my parents, but also to my uncle Fedele and to my grandmother – hearing their opinions is really interesting. For many years, I have received opinions from professional designers or architects and honestly, I find my family’s point of view enlightening: they go straight to the point. I am lucky, because we all live in the same building. But the person who inspires me the most is my grandfather, nonno Saverio. He works without wasting material or time and usually does not talk that much, he just says “certu si poti fari, chi ci voli?” that translated from the Calabrese dialect means “of course it can be done, it’s easy!”

Looking back, has the return to your roots influenced the way you work nowadays?
After 3 years, I can say that this has totally influenced my way of working. Before going back home, I was really into 3D modelling and now sometimes I do not even sit in front of the computer anymore. Nevertheless, I think that the biggest influence came with the use of “tasty” and natural materials, really typical in Calabria. This region is a beautiful “piece” of Italy, surrounded by the Mediterranean Sea and with beautiful and eclectic landscapes.


You work a lot with different kinds of wood, where did you get your carpentry skills?
I definitely did not learn about wood at school, I learnt it at home, in Calabria. Woodworking is something common in my family. I make small objects and I help my grandfather with the sanding, but when it comes to the real building of the piece, he does it himself. While on one side I leave the making to the “artisan”, I really like to select the wood, not only the kind of wood but also the piece of wood! I like to imagine which part of the wood will “dress” the design of the object by studying the colour of the wood and its veins. I choose a particular wood for a specific design, and I like to caress the surface of the wood, because I think the wood is a “living material”.

Your works carry narrative titles such as Welcome Tree Carpet, Back Home, Olive Oil Tasting Set and Still Alive, what is the narrative behind your work?
People think that in the end an object is “just an object”. I know it can seem “old style” being too narrative, taking the risk of not being straightforward. However, I often like to imagine that objects are like people: every piece has its own character and story. However, the majority of people are used to reading stories, instead of “perceiving” them behind objects. Therefore, the narrative title is a “resume” of the story of the object – so that it is approachable to everybody.


During the last Salone del Mobile 2013, your work was part of the exhibition Nomadismi curated by Lidewij Edelkoort & Raffaele Carrieri, do you consider yourself a “third millennium” nomad?
I definitely feel closer to a nomadic nature rather than to a sedentary culture. When I was studying, I had the chance to change city almost every year. Now that I am in my family’s home in the south, I feel a sense of freedom that I had lost. The beautiful thing about the fact that you can think about yourself as a nomad is that you are never scared to lose something and you can easily adapt yourself to different situations. I think that a nomad approach to life is more spontaneous and for this reason it is closer to my personal idea of what creativity should be.

How do you see yourself working in the future? What will your work ethos be in, let us say, ten years?
I know that what I am doing now has been a playing and learning process, an important step in my life and career. I would like to keep studying in a practical way to learn what design is for me. One day, I would like to put this personal process into mass production and at the same time stay close to artisanal techniques, which are softly dying. I have a dream: to always work on the natural and spontaneous side in the creative industry, but there is no “business plan” for dreams. In ten years I will be 40, then I see myself working with young people and sharing what I have learned but also learning from them, their new ways of approaching design, so I can always deliver new and evolved narratives to design companies and to people.


Lisanne Fransen – Image courtesy of Fedele Zaminga 
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07/01/2014

Visiting Martino Gamper’s Home in Glasgow

Have you ever wondered what would it be like to enter into your favourite designer’s home? What would his chairs and tables be, what kind of lighting would he or she choose, what would the carpets, blankets or shelves look like? For his latest exhibition at The Modern Institute in Glasgow, one of our favourite designers, Martino Gamper, has showcased just that: a home.


Tired of the usual design exhibitions, which show isolated pieces of furniture, lonely objects displayed on pristine white tables, totems or shelves, so far away from their daily use and, unfortunately, oh so common for design shows, Gamper has decided to try a different approach. Titled Tu casa, mi casa, this exhibition presents itself as what may appear like a typical Gamper-ish house: colourful tapestry, colour-blocking room dividers, geometrically sharp and yet somehow spontaneous and slightly goofy furniture. Yet, as we all know, appearances can deceive and you should know better than to think that Martino’s objects are designed through sheer chance and improvisation. In fact, the sheer number of different techniques used to produce the objects specifically for the show – Carpentry, glass blowing, enamelling, parchment work, joinery, bronze casting, wiring, fusing glass, moulding, wood turning and anodisation – demonstrate a deep knowledge of craftsmanship and technical ability.


For this very reason, we cannot but snark when reading Gamper’s work described as “infused by spontaneity” or “improvisational”, since “incorporating faithfulness to the history of Italian design”, showing an “interest in the psychosocial connotations of furniture and use of space” and creating a “homage to craft, design and domestic functionality”, requires much, much more than sheer good spirit, spontaneity and a free mind.



Rujana Rebernjak 
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